Building worlds beneath the Northern Lights.
An independent studio in Mo i Rana, Norway — just south of the Arctic Circle. Absolute focus on a single flagship game built for ultimate system depth.
- Founded
- 2026
- Focus
- Blood of Rations
- Based in
- Mo i Rana, NO
Our single flagship focus
We focus entirely on making one game as immersive, complex, and polished as possible. Every developer, asset, and system is dedicated to this world.
Restraint & precision
How a modern, small-scale game studio constructs massive systems without bloated pipelines.
The power of focus
We reject the industry trend of running multiple mediocre projects simultaneously. Our resources go exclusively to Blood of Rations, ensuring premium mechanical fidelity.
Quality over quantity
We do not compromise on execution. By limiting our output to a single flagship title, we polish game mechanics, ballistic accuracy, and server latency until they meet a surgical standard.
Blitz velocity
We treat velocity as a discipline. AI handles the grunt work across production, letting a tiny team move at blitzscaling speed — more shots on goal, faster feedback loops, and a flagship that gets sharper every single week.
Forged in northern isolation
Operating from Mo i Rana, Norway, just south of the Arctic Circle. The raw winter landscapes and the vast scale of our wilderness inspire the aesthetics, pace, and sound design of our games. We build quiet, confident products designed for longevity.
Connect with the studio
Whether you are an industry partner, investor, developer, or player, we would love to hear from you.